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//**************************************************************************** //Copyright (C) 2004-2005 Macromedia, Inc. All Rights Reserved. //The following is Sample Code and is subject to all restrictions on //such code as contained in the End User License Agreement accompanying //this product. //**************************************************************************** import mx.video.*; /** * <p>Creates <code>NetConnection</code> for <code>VideoPlayer</code>, a * helper class for that user facing class.</p> */ interface mx.video.INCManager { /** * Called by <code>VideoPlayer</code> to ask for connection to * URL. Once connection is either successful or failed, call * <code>VideoPlayer.ncConnected()</code>. If connection failed, * set <code>nc = null</code> before calling. * * @return true if connection made synchronously, false attempt * made asynchronously so caller should expect a "connected" * event coming. * @see #getNetConnection() * @see #reconnect() * @see VideoPlayer#ncConnected() */ public function connectToURL(url:String):Boolean; /** * <p>Called by <code>VideoPlayer</code> if connection * successfully made but stream not found. If multiple alternate * interpretations of the rtmp URL are possible, it should retry * to connect to the server with a different URL and hand back a * different stream name.</p> * * <p>This can be necessary in cases where the URL is something * like rtmp://servername/path1/path2/path3. The user could be * passing in an application name and an instance name, so the * NetConnection should be opened with * rtmp://servername/path1/path2, or they might want to use the * default instance so the stream should be opened with * path2/path3. In general this is possible whenever there are * more than two parts to the path, but not possible if there are * only two (there should never only be one).</p> * * @return true if will attempt to make another connection, * false if already made attempt or no additional attempts * are merited. * @see #connectToURL() * @see VideoPlayer#rtmpOnStatus() */ public function connectAgain():Boolean; /** * Called by <code>VideoPlayer</code> to ask for reconnection * after connection is lost. Once connection is either successful * or failed, call <code>VideoPlayer.ncReconnected()</code>. If * connection failed, set <code>nc = null</code> before calling. * * @see #getNetConnection() * @see #connect() * @see VideoPlayer#idleTimeout * @see VideoPlayer#ncReonnected() */ public function reconnect():Void; /** * Called by any helper object doing a task for the * <code>INCManager</code> to signal it has completed * and whether it was successful. <code>NCManager</code> * uses this with <code>SMILManager</code>. */ public function helperDone(helper:Object, success:Boolean); /** * Close the NetConnection */ public function close():Void; /** * Get the <code>VideoPlayer</code> object which owns this object. */ public function getVideoPlayer():VideoPlayer; /** * Set the <code>VideoPlayer</code> object which owns this object. */ public function setVideoPlayer(v:VideoPlayer):Void; /** * Get the timeout after which we give up on connection in * milliseconds. */ public function getTimeout():Number; /** * Set the timeout after which we give up on connection in * milliseconds. */ public function setTimeout(t:Number):Void; /** * Get <code>NetConnection</code>. */ public function getNetConnection():NetConnection; /** * Get the bandwidth to be used to switch between multiple * streams. Numerical value in bits per second. */ public function getBitrate():Number; /** * Set the bandwidth to be used to switch between multiple * streams. Numerical value in bits per second. */ public function setBitrate(b:Number):Void; /** * Get stream name to be passed into * <code>NetStream.play</code> */ public function getStreamName():String; /** * Whether URL is for rtmp streaming from Flash Communication * Server or progressive download. * * @returns true if stream is rtmp streaming from FCS, false if * progressive download of http, local or other file */ public function isRTMP():Boolean; /** * Get length of stream. After * <code>VideoPlayer.ncConnected()</code> is called, if this is * undefined, null or less than 0, that indicates to the * VideoPlayer that we have determined no stream length * information. Any stream length information that is returned * will be assumed to trump any other, including that set via the * <code>totalTime</code> parameter of the * <code>VideoPlayer.play()</code> or * <code>VideoPlayer.load()</code> method or from FLV metadata. * * VideoPlayer#ncConnected() * VideoPlayer#play() * VideoPlayer#load() */ public function getStreamLength():Number; /** * Get width of stream. After * <code>VideoPlayer.ncConnected()</code> is called, if this is * undefined, null or less than 0, that indicates to the * VideoPlayer that we have determined no stream width * information. If the VideoPlayer has autoSize or * maintainAspectRatio set to true, then this value will be used * and the resizing will happen instantly, rather than waiting. * * VideoPlayer#ncConnected() * VideoPlayer#autoSize * VideoPlayer#maintainAspectRatio */ public function getStreamWidth():Number; /** * Get height of stream. After * <code>VideoPlayer.ncConnected()</code> is called, if this is * undefined, null or less than 0, that indicates to the * VideoPlayer that we have determined no stream height * information. If the VideoPlayer has autoSize or * maintainAspectRatio set to true, then this value will be used * and the resizing will happen instantly, rather than waiting. * * VideoPlayer#ncConnected() * VideoPlayer#autoSize * VideoPlayer#maintainAspectRatio */ public function getStreamHeight():Number; } // Interface INCManager
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